While planning ahead for each gaming session is critical, often times players do something unexpected. This can leave DMs struggling for quality material on a moment's notice. It is for this season the Common Ground series was created.
Why would you need to use this book? Your players have taken an unexpected detour and you need a quick encounter for them (create a small inn). The party decides to seek clerical services from a second or third temple found within the town because they suspect the main church to have a spy (create a medium good church). After defeating a small band of orcs, the PCs are looking for a way to replenish their supplies without going all the way back to town (create a tiny merchant tent).
This unique generation system will allow a DM to have a fully detailed map of the church, inn, or merchant; stock it with fully equipped NPCs of any race or alignment; have domain and spell information for all NPCs, and merchandise for stores - all in under five minutes in a handy reference sheet.
This copy is in Very Good condition. There is some spotting of the page edges. There is some minor shelf wear. As always, the photos are of the item you will receive.